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Old Nov 22, 2010, 12:35 AM // 00:35   #21
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it's all fun and games til the henchies start using their skills on you in the norn fighting tournament
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Old Nov 22, 2010, 12:53 AM // 00:53   #22
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as long as areanet doesn't remove the henchmen after the 7 heroes update i wouldn't care if you made them invincible =P
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Old Nov 22, 2010, 12:54 AM // 00:54   #23
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The idea has been suggested before. I like it. After the full hero party is implemented it would be nice if henchmen were a viable option in some areas. Even if they were as powerful as the skills the Ebon Falcons had, it still wouldnt be a huge game changer. And depending on your team set up would still be inferior to heros, most of the time.

While we are talking about henchmen, I always thought it would be fun if we had access to the core henchmen(the henchmen in our guild hall and HA). No one uses them anyway. Keep them from being exploited earlier on by restricting them on noob islands or before ascension. I realize they are geared toward PvP, but I would still prefer some of their builds to most henchies. Just a thought.

Its not an issue of PvE already being too easy or an issue of adding more easy buttons, I mean PvE skills. Thats an issue that can be dealt with seperately. Like making HM difficult. I want these changes because it could add some flavor and variety to parts of the game that are boring and stale.
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Old Nov 22, 2010, 01:57 AM // 01:57   #24
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Quote:
Originally Posted by Gennadios View Post
Not limited to missions, all over the game. But this does raise an interesting point. 11 heroes for Urgoz/The Deep?
Exactly I was thinking along the same lines.
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Old Nov 22, 2010, 02:51 AM // 02:51   #25
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Although I'd love to see Argo bringing his shout, H/H should have no monster or PvE skills.

If you want somethnig special, you team up with people.
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Old Nov 22, 2010, 04:03 AM // 04:03   #26
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/signed. If we can have cat ears and PVE skills we can have henchmen with special skills of their own as long as they're not god mode or win button.
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Old Nov 22, 2010, 06:04 AM // 06:04   #27
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This is very good awry. /sign

Back when Prophecies came out and there was just Prophecies there was a suggestion like this. At the time the ANet devs were insanely in love with happy players forming joyous PUGs *not* and so made the henchmen wimp, weak, and bleh so as to be a very second best choice. They never really got over that design decision.

Another great thing suggested was henchman variety. An iceman ele could show up. This happens on Wintersday, it can be done. They just never did it. They were so good about getting the ball on the green, but then they would consistently miss the cup.
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Old Nov 22, 2010, 06:11 AM // 06:11   #28
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Quote:
Originally Posted by Icecream View Post
/notsigned
would be op

This is something Anet never would do.
Lol'd this is PVE we are talking about. Have you seen the PVE skills?
You Move like a Dwarf, 10e/shout/10r, 80 damage, cripple and KD.
Finish Him, 10e/instant/15r, 80 damage, deep wound, cracked armor.
Asuran Scan 5e/instant/8r, +75% Melee damage on this target.

/signed if the skills aren't way too over powered, mabye equal to a PVE skill.
Would be the only reason I see of bringing henchmen over heroes once the new 7 hero update is out.
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Old Nov 26, 2010, 03:47 AM // 03:47   #29
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Anything that encourages players to bring hench over other players is a bad idea imo.

/notsigned
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Old Nov 26, 2010, 11:10 AM // 11:10   #30
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Personally I like this idea.

I can see that once 7+ heroes comes in there will be less of a need for henchman (as discussed many times over on this forum).

Something like this would certainly add some incentive to use henchmen so that they dont become useless NPCs standing in the corner of each outpost.

We have seen something to this effect in Factions already with the skill Kuvanng gives players and henchmen (but not heroes) for the final missions and it encourages henchman use there, so it works as an idea.

The only caveat would be to ensure some balance and that could be the sticking point with the devs.....

anyway the idea has merit so - /signed
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